Hyper-casual games burst into the gaming market and quickly demonstrated the absolute competitive advantage of elegant simplicity. The term itself began to be widely used in mid-2018, when the bouncing ball game with rotating towers Helix Jump blew up the mobile market and became the most downloaded game of 2018 with 334 million downloads, overtaking Fortnite and PUBG. Coincidence or not, the rise in popularity of this game just preceded the emergence of the new term hyper-casual game in the lexicon of game designers.
In 2019, hyper-casual games showed who was the boss:
According to Sensor Tower, 77.6% of the 2.1 billion installs of the 20 most downloaded games released in 2019 turned out to be hyper-casual games. During the 2020 pandemic, hyper-casual games continued their triumphant march – the number of installations worldwide more than doubled (103%), and the number of sessions also increased approximately. Compared to December 2019, when there were already more than 1 billion sessions, the number of sessions in hyper-casual games in March 2020 increased by another 72%.
Five years after the pandemic, we can see that the swift growth of hyper-casual games stopped, and some reports show that there is even a slight decline. Yet, even with a decline, more than 1 billion hyper-casual games are being downloaded monthly, and the market is huge. Hyper-casual games make for 37% of downloads in mobile gaming in 2023, according to a research by Sensor Tower.
Now opinions are divided. Some believe that in the current year, they will continue to storm the heights of App Store and Google Play, while others are inclined to think that the market is already oversaturated and their popularity will soon fizzle out. We believe that there is no reason to diminish the impact of hyper-casual games. After the pandemic spike, the market can’t return to such high growth numbers, but that’s fine. People still need to spend time on the road, waiting for an order, or hanging out during other breaks between various events.
Today, we’re not just here to understand how to make hyper-casual games. We aim to tell you how to create a hyper-casual game that will stand up to the competition and generate great revenue. Ready to dive in? Then, let’s go ahead and make our path to the featured lists of Google Play and App Store direct, short, and fast.
Also Read this blog: Trends in Video Gaming Industry
